How can I generate random numbers with a normal or Gaussian distribution?
Here is one method, by Box and Muller, and recommended by Knuth:
#include <stdlib.h>
#include <math.h>
double gaussrand()
{
static double V1, V2, S;
static int phase = 0;
double X;
if(phase == 0) {
do {
double U1 = (double)rand() / RAND_MAX;
double U2 = (double)rand() / RAND_MAX;
V1 = 2 * U1 - 1;
V2 = 2 * U2 - 1;
S = V1 * V1 + V2 * V2;
} while(S >= 1 || S == 0);
X = V1 * sqrt(-2 * log(S) / S);
} else
X = V2 * sqrt(-2 * log(S) / S);
phase = 1 - phase;
return X;
}
See the extended versions of this list (see question 20.40) for other ideas.
References:
Knuth Sec. 3.4.1 p. 117
Box and Muller, ``A Note on the Generation of Random Normal Deviates''
Press et al., Numerical Recipes in C Sec. 7.2 pp. 288-290
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