What's a good way to check for ``close enough'' floating-point equality?
Since the absolute accuracy of floating point values varies, by definition, with their magnitude, the best way of comparing two floating point values is to use an accuracy threshold which is relative to the magnitude of the numbers being compared. Rather than
double a, b; ... if(a == b) /* WRONG */use something like
#include <math.h> if(fabs(a - b) <= epsilon * fabs(a))for some suitably-chosen epsilon.
References:
Knuth Sec. 4.2.2 pp. 217-8
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